![]() ![]() The following tools are able to work with files in this format. The first file's data immediately follows the last file entry, and if required its offset can be calculated by adding one to fileCount (to include the KenSilverman signature) and multiplying the result by 16 (the size of a file entry, also the same as the signature size.) The file's offset must be calculated from the offset of the previous file plus its size. The shareware files are physically located in a different directory, but if you just replace the links in the folder above with your full version game data, it should work. ![]() Some of the more later TeamDUKE MAPs use custom art/music, stored in a separate GRP file. The signature is followed immediately by a file entry structure, repeated fileCount times.Ī file entry consists of the filename and its size.įilename (8.3 style), only NULL-terminated if there is enough room Shareware versions of p and duke.rts are provided via symlinks in. If you are unsure about selecting User MAPs in Duke Nukem 3D. All GRP files begin with the format designer's name, "KenSilverman", followed by the number of files stored inside the group file. ![]()
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